To inspire students, faculty, and aspiring innovators to identify problems, generate viable product ideas, apply design thinking methodologies, and develop early-stage prototypes through team-based experiential learning.
| Time | Activity |
|---|---|
| 09:30 – 10:30 | Inaugural Function & Welcome Address |
| 10:30 – 11:30 | Keynote: "Innovation in the Indian Context" |
| 11:30 – 01:00 | Expert Talk: "Introduction to Design Thinking – Empathy to Execution" |
| 01:00 – 02:00 | Lunch Break |
| 02:00 – 04:00 | Ice-breaking Activities & Team Formation |
| 04:00 – 05:00 | Brainstorming Tools & Mind Mapping |
| Time | Activity |
|---|---|
| 09:30 – 11:00 | Workshop: "Empathy and User Research Techniques" |
| 11:00 – 01:00 | Field Activity: "Interviewing Users/Observations" |
| 01:00 – 02:00 | Lunch Break |
| 02:00 – 03:30 | Group Discussion: Defining the Real Problem |
| 03:30 – 05:00 | Poster Session: Presenting Problem Statements |
| Time | Activity |
|---|---|
| 09:30 – 11:00 | Workshop: "Creative Thinking Techniques for Ideation" |
| 11:00 – 01:00 | Idea Generation & Clustering |
| 01:00 – 02:00 | Lunch Break |
| 02:00 – 04:00 | Idea Pitching (2 min each team) – Internal Review |
| 04:00 – 05:00 | Feedback from Mentors – Shortlisting Top 20 Ideas |
| Time | Activity |
|---|---|
| 09:30 – 11:00 | Workshop: "Prototyping Tools and Techniques" |
| 11:00 – 01:00 | Hands-on: Paper & Digital Mockups |
| 01:00 – 02:00 | Lunch Break |
| 02:00 – 04:30 | Prototype Building with Materials |
| 04:30 – 05:00 | Mentors' Walk-through |
| Criteria | Weightage (%) |
|---|---|
| Problem Identification & Relevance | 20% |
| Innovation & Uniqueness of Idea | 20% |
| Team Collaboration & Process | 10% |
| Prototype Design & Feasibility | 25% |
| Presentation & Clarity of Thought | 15% |
| Potential for Impact or Commercialization | 10% |